Aditya Gupta

Aditya Gupta

Structs: Defining Custom Data Types in Rust

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A struct in Rust is a way to create a custom data type with named fields. Structs group related data together and give it structure. They are similar to JavaScript objects, but their fields and types must be explicitly declared.…

Cloning Data in Rust

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In Rust, cloning creates a deep copy of data, especially for types that are stored on the heap like String and Vec. You use the clone() method to manually duplicate such values when ownership would otherwise be moved. When a…

Copy Types vs. Move Semantics in Rust

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In Rust, some values are moved when assigned or passed to functions, while others are copied. Types like integers and booleans are Copy types, so they stay usable after assignment. Heap-allocated values like String are moved, meaning the original variable…

Borrowing and References in Rust

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Borrowing in Rust lets you access a value without taking ownership of it. You do this using references. A reference is like a pointer that allows read or write access to a value owned by another variable, without moving or…

Understanding Ownership in Rust

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Ownership is Rust’s core memory safety system. Each value in Rust has a single owner, when ownership moves to another variable, the original one becomes invalid. This ensures memory safety without needing a garbage collector. If there is one concept…

Mastering Rust Functions (For Beginners)

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In Rust, functions are declared using the fn keyword. They take zero or more parameters, may return a value, and are used to organize reusable blocks of logic. Every Rust program starts with a special function named main. Functions help…

Reading Input from the Console in Rust

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To read user input from the console in Rust, you use the std::io module, specifically the stdin() function. Input is read as a string, so you must usually trim it and convert it to another type like integer or float…

Rust Decision Making: if & match

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Rust uses if, else if, and else for branching logic, just like JavaScript. It also provides a powerful match expression for pattern matching. Both are used to control the flow of your program based on conditions or value patterns. In…

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